Участвовал в джеме, и сделал новую игру - math-kills. Работает в браузере; управление - касаниями или мышью.
Участвовал в джеме, и сделал новую игру - math-kills. Работает в браузере; управление - касаниями или мышью.
The game is still planned to go for release but I don't have enough time and thus can't concentrate on development.
This is an outside project and I'm not planning to earn money on it. The idea is to:
There are a bunch of functionalities done now:
- Plenty of generation algorithm
- Support of stencil masks
- Nice tiles for better visualization
- One concept of start menu for Android
- Maze viewer
- Level generator
The one, last thing, is to do from all of that one solid game.
The player control concept has changed.
In order to better support different platforms, like web browser, where no gyro available, the concept of control was changed. The changes are in:
The game is planning to have following modes:
Development update.
The game is dedicated to run only on Android devices.
There are a plenty of levels added.
See changes here
Please give me some more comments!
Found a beautiful book dedicated to labyrinths - "Mazes for programmers" by Jamis Buck - and now my game has a solid basis. Currently I'm looking for ways to make mazes to be more interesting for solving.
They're:
Changes:
*Now we have user account, stored locally
*Add levels
*Add scores
you can try it here.