Developer and manager at once
The game is still planned to go for release but I don't have enough time and thus can't concentrate on development.
This is an outside project and I'm not planning to earn money on it. The idea is to:
- gather a bit of experience
- to see what is to publish a simple indie game
- figure out how to produce game your own
- solve on technical issue arose during the whole cycle of game creation
Game Update
- Rename game to not strike that it is only for 2d - welcome OGMaze, means Old Good Maze
Key points
- Runs only on Android, I found it tough to implement for everything
- There suppose to be 25 levels
- No ads
- No in-game buyings