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Maze

Developer and manager at once

The game is still planned to go for release but I don't have enough time and thus can't concentrate on development.
This is an outside project and I'm not planning to earn money on it. The idea is to:

  • gather a bit of experience
  • to see what is to publish a simple indie game
  • figure out how to produce game your own
  • solve on technical issue arose during the whole cycle of game creation

Game Update

  • Rename game to not strike that it is only for 2d - welcome OGMaze, means Old Good Maze

Key points

  • Runs only on Android, I found it tough to implement for everything
  • There suppose to be 25 levels
  • No ads
  • No in-game buyings
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